#pragma once
#include "Boxer.h"
#include "NameGenerator.h"
class BoxerFactory
{
public:
	
	BoxerFactory(void);
	~BoxerFactory(void);
	virtual Boxer * CreateBoxer();
	virtual char * SetName();	
	void ViewStats( Boxer* const aB);
	int SetHitPoints(Boxer *aB, int aHitPoints);
	virtual int SetSkills(Boxer *aB, skill aSkillMaxPoint);
};

